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Getting Started

A guided introduction and learning path for developers new to Mac OS X developer tools.

Mac OS X provides you with a full suite of free developer tools to prototype, compile, debug, and optimize your applications, speeding up your development cycle. Xcode 2.4, Apple's integrated development environment, can be used with either Java or the Cocoa and Carbon frameworks. Mac OS X also provides a wide selection of open source tools, such as the GNU Compiler Collection (GCC), which is used to build Mach-O programs, the native runtime environment of Mac OS X. In addition, Apple provides tools for analyzing application performance. The OpenGL tools allow you to monitor OpenGL applications and easily construct shaders. Mac OS X's streamlined approach to developer productivity decreases your most common and time-consuming tasks by fusing familiar user interface concepts with a unique mix or performance strategies. Read more...

Tools Articles

Featured Content

Automating Development Tasks
with Automator and Xcode

Learn how to streamline common tasks in your development projects
with Automator Actions. 

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Tools Reference Library

Fundamentals

Essential information for developers using the Xcode software development tool set.

API Reference

Descriptions of low-level system libraries that are typically included with a compiler to support a specific programming language.

Mailing Lists

Cocoa Mailing List

An Apple mailing list is available for discussions about Cocoa development including the use of Interface Builder, where you can ask questions or share your knowledge with other developers.

Xcode-Users Mailing List

A forum for discussions about the use of Xcode and associated tools, where you can ask questions or share your knowledge with other developers.

WebObjects-Dev Mailing List

This list is to discuss development of WebObjects applications including tools, software, and techniques.

WebObjects-Deploy Mailing List

This list is to discuss deployment of WebObjects applications.

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