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Xcode Xcode 2.4 is Apple Computer's integrated development environment for Mac OS X. The full Xcode package is free to ADC members and includes all the tools you need to create, debug, and optimize your own Universal applications, targeting both Intel and PowerPC platforms. At the heart of Xcode 2.4 is a graphical workbench that tightly integrates a syntax-highlighting text editor, a robust build control system, a debugger, and the powerful GCC compiler capable of targeting both Intel and PowerPC regardless of host platform. Xcode is both easy to use, using assistants to create working projects in just minutes, and also powerful enough to build the largest Mac OS X applications. Xcode is bundled with Interface Builder, AppleScript Studio, Java development support, and WebObjects development tools, among many others. For the latest Xcode information see the Xcode updated release notes page.

Xcode Articles

Automating Development Tasks with Automator and Xcode

Learn how to streamline common tasks in your development projects
with Automator Actions. 

Improving Your Software with Xcode and Static Code Analysis Techniques

With Xcode and GCC, you can statically verify your code to improve quality and stability. Read this article to learn about static analysis how to get started using it with an Xcode project.

Introducing Xcode 2.3

Build your universal applications with the newest and most powerful version ofXcode yet, with enhancements like support for DWARF and dedicated networkbuilds.

MySQL on Mac OS X: An Ideal Development Combination

The MySQL AB development team uses Macs and Xcode to createMySQL for Mac OS X. Read this article to learn why MySQL running on Mac OS X issuch a natural combination.

Working with Xcode Build Settings

Xcode Build Settings allow you to customize your build process in an intuitive way, giving you greater control managing complex project settings. This article shows you how.

Moving Your Project from CodeWarrior to Xcode

Move your application from CodeWarrior to Xcode and be ready for Intel-based Macs. It's easier than you may think, and this article gets you started.

Understanding Xcode Projects

In Xcode, projects organize files and resources used to build a software product. Read this article to learn how Xcode handles projects and how best to work with them.

Scoping Your Transition Projects

Read this article to determine your transition path and learn what you'll need to do to make your app ready for Intel-based Macs.

Adopting Universal Binaries on Mac OS X

Learn about universal binaries, and how to get your applications ready for Intel-based Macintoshes.

Working with Xcode: Building Applications for the Future

You need Xcode to build universal binaries. Read the latest on Apple's IDE.

Tiger Developer Overview Series: Working with Xcode 2.0

With Xcode 2.0, Apple's new IDE for Tiger, you can build powerful applications more quickly, with a new GCC compiler, personalized workspace, visualization tools and fast access to documentation.

Introducing Xcode 1.5: Improving Speed and Workflow

Learn about some of the key new features included in the most recent release of Xcode, including dead-code stripping, enhancements to the user interface, additions to source code management support, and code completion.

Switching from CodeWarrior to Xcode

Read this article to learn about using Xcode, the complete set of development tools from Apple, to import your projects from CodeWarrior, enabling you to utilize everything that Mac OS X has to offer.

Xcode Related Links

AppleScript Studio

Perhaps the easiest way to create a fantastic Mac OS X native application is with AppleScript Studio. By combining an application framework with a development environment, AppleScript Studio allows developers to provide sophisticated user interfaces for applications that execute AppleScript scripts. AppleScript Studio is included with the Xcode Tools.